Difference between revisions of "Community Servers"
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|KillBots | |KillBots | ||
|Kill all bots | |Kill all bots | ||
+ | |- | ||
+ | |KickPlayerByName <NAME> | ||
+ | |Kick player by name | ||
+ | |- | ||
+ | |KickPlayerBySteamID <ID> | ||
+ | |Kick a player by their steam id | ||
+ | |- | ||
+ | |ListPartyMembers | ||
+ | |List all party members | ||
+ | |- | ||
+ | |ChangeToTeam <0 or 1> | ||
+ | |Change yourself to team | ||
+ | |- | ||
+ | |State <STATE_NAME> | ||
+ | |Change the game state to (WaitingToStart, CountdownToStart, SetupRound, PostRound, PostMatch) | ||
|} | |} | ||
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Revision as of 04:00, 31 January 2018
Contents
Downloading
Either grab from steam or download from
Installing
Install steps
Admin Commands
Server Admin Commands - a mix of official and dev/debug commands. Not all commands are listed and those that are may or may not exist in future versions.
All start with "Server."
Config.<CONFIG_NAME> <VALUE> | Change server config values |
Restart | Restart the server |
Shutdown | Shutdown the server |
EndRound | Force end the round |
Pause | Pause the game - use again to unpause |
WinRound | Force win the round |
LoseRound | Force lose the round |
LoadNextGame | Load the next map/mode in the rotation |
ChangeMap <MAP> <MODE> | Change to a map + mode |
Announce <MESSAGE> | Announce a message to everyone in the server |
Invulnerable <1 or 0> | Make yourself invulnerable |
GiveWeapon <WEAPON NAME> | Give a specified weapon to yourself |
GiveGrenade <NUM> | Give a grenade to yourself |
GiveSmokeGrenade <NUM> | Give a smoke grenade to yourself |
GiveAmmo <NUM> | Give ammo to yourself |
DisconnectAll | Disconnect everyone from the server |
AddBot <NUM> | Add a bot to the server |
KillBots | Kill all bots |
KickPlayerByName <NAME> | Kick player by name |
KickPlayerBySteamID <ID> | Kick a player by their steam id |
ListPartyMembers | List all party members |
ChangeToTeam <0 or 1> | Change yourself to team |
State <STATE_NAME> | Change the game state to (WaitingToStart, CountdownToStart, SetupRound, PostRound, PostMatch) |